Supercell Product - 2D Role Original painting - European and American cartoon style [China]


 

Roles & Responsibilities
European and American Cartoon character design benchmarking and publicity map drawing
Sort out the original character painting design and production specification documents
Externally build an outsourcing platform for character original painting and effectively output it, leading it to produce high-efficiency and high-quality output.
Familiar with the 3D character production process, pay attention to and cooperate with animation and special effects to create the character of the character, and follow up the final engine effect of the character.
Qualifications
has more than three years of experience in game development, and can actively and continuously discover and summarize the needs of target players and retrospectively implement products
Pay attention to global game trends, understand the style of European and American markets, and have commercialization Thinking
Good at sorting out and accumulating work experience and achievements, and able to drive internal and external team members to continuously improve their design capabilities
Have rich experience in cooperation with character production and animation, good at sorting out and optimizing appearance Output process
Actively think about products, improve product experience, and help products do a good job in R&D
Good communication, excellent teamwork skills, not extreme, follow objective facts and project result orientation.
Priority is given to those who love supercell games.


 

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